Math for Game Development and WebGL Part 1: Vectors

Geogebra Export (1)

After rekindling my interest in 3D game development, I looked at WebGL. Being a web dev, this made sense. Unfortunately resources for this are mediocre at best. While WebGL2Fundamentals and the Introduction to Computer Graphics book do cover some of what’s needed, they largely skip the actual math and just tell you to do something. […]

Transforming Mouse Coordinates to Canvas Coordinates

Transformation

Learn to transform the mouse cursor into transformed canvas coordinates, allowing you to drag, zoom to cursor, and interact with graphics in the canvas regardless of the canvas’s current transformation state. Extremely useful for html games and image editing programs. This post takes a modern approach to solving the problem using vanilla JavaScript, and explains the solution simply and in detail.

Ionic 3 Beta Available Now

The Ionic 3 beta with Angular 4 built in is available now! It’s still a work in progress though, lazy loading is broken on Windows and it seems is in flux altogether. This is still an early beta, so it’s not surprising it’s not quite working yet, I’ll continue to update this post as the beta stabilizes over time.

One Ionic 2 App with All Layouts, Blank, Menu, and Tabs

Layouttoggle2

This tutorials really just extends this article on showing and hiding the menu. Here we go one step further and start with a ‘Blank’ layout, adding just two buttons to let the user launch into either a tab or menu layout. A “back to base” button is added to to each child layout for quick navigation back […]